Let's elaborate a little more on our last post.
I'm going to help you understand how time doesn't exist.
So I'm going to just break the bad news to you right now. You are in a time loop. Actually, it isn't bad news at all -- it is divine design. The problem is that you have somehow locked your time loop into the Human/Earth game.
The linearity that you associate with your experience has more to do with One Worldism, or certain rules that would be common to maintaining continuity/stability -- rather than as a byproduct of being "less than divine." Any game requires sequence, so divine beings are not somehow "beyond" experiencing sequence, which would rather make them more limited, no?
Because the belief in One Worldism is pervasive, the human collective tracks its stories -- its daily dreams -- in sequence. Or rather sequence is being imposed giving rise even to the concept of a calendar or a clock. This also has the effect of "slapping you" or grabbing your chin and redirecting you into this One Worldism story even when you want to look away. In other words, your commitments to time keep coming back and dragging you down.
Because there is just "one world" instead of "many" this necessitates the need for sequence -- even if these sequences are themselves just close-copies of one another from which we are fooling ourselves. If I take a photo of a park and you take a photo of the same park, are they the same park? Only our agreement would make them so -- so we are agreeing to the verisimilitude (the rules we impart to the application of our will) to make it so and behave as if we are going to the same place. This allows for a kind of intersection & communication between realms, but can also represents a horrific binding. Fixation can make a "common place to meet" into a prison if it is the only place we believe in (One World)-- an interstice between beings that can becoming a binding (and blinding.)

